Out of Sight
We're in the process of applying for CODE funding, aiming to secure a $40,000 seed fund. This financial support will be instrumental in enhancing the quality of our demo, making it more marketable when we approach potential publishers.
We're making good progress on incorporating player art and animations i...
We did it! Our Kiwi Game Starter applications are submitted! 🥳 In addition to resubmitting Out of Sight this year, after reaching the finals last year, we have also entered applications for our other two projects, Buy My Snake Oil and Speed Golf Royale. Although these latter two games are still in the early stages of pro...
OverviewIn May, our main focus has been on preparing Speed Golf Royale and Buy My Snake Oil for the playable prototype stage and submission to the Kiwi Game Starter fund.Speed Golf Royalehttps://store.steampowered.com/app/2294250/Speed_Golf_RoyaleWe are making excellent progress with the speed golf game, steadily closing...
Out of SightPitching Out of Sight has always presented challenges due to its niche Stealth genre, which is typically incorporated as a feature in larger RPG games like Assassin's Creed or narrative-driven games like A Plague Tale and The Last of Us. Despite positive feedback on the game mechanics, we have received critic...
Funding Unfortunately, we received news that we missed out on a $50,000 Interactive Development Fund, which would have been a game-changer for us. While we wouldn't have been able to work on the game full-time, we would have had more resources to take time away from our day jobs and focus on game development. However, we...
As we've been waiting for results on NZFC funding, we've been taking a bit of a break from Out of Sight and working on our two new game concepts, Buy My Snake Oil and Speed Golf Royale which we are excited to share with you.Buy My Snake OilWe've been focusing on closing the game loop, which involves the NPC approaching t...
New year new Mainframe Games. This year we're going to start ramping things up. Gareth and I have been working on Out of Sight as a hobby for a long time now. Longer than we'd like to admit.However, this year we're hoping to change all that. Not only are we working on the development of Out of Sight and prototyping our n...
General UpdateIt's been a few months since our last demo update mainly because we're now working towards the full game production.As we only work on this game in our spare time we're currently applying for funding via government grants as well as a private investment so we can move into a full-time production cycle.Teste...