Field of View By Brogan (Programmer) Giving the enemy sight was a fun task. I fell upon another great tutorial by Sebastian Lague, which taught a basic field of view technique. Sebastian’s video is aimed at 3D, so I only really needed to swap around some Vector3’s for Vector2’s and it was more or less complete. […]
Read MoreMonth: November 2018
Level One On The Way
It has been a bit of a “one step forward two steps back” kind of journey so far but none of it has been wasted time by any means. We’ve been learning a lot through trial and error and fine tuning our art and gameplay mechanics. We are finally at a stage now where we […]
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